Clock Solitaire

Reveal cards and follow their ranks around thirteen piles. The fourth king ends the chain; place all 52 cards to win. Play by hand or use native Auto play.

Controls

Click or tap Reveal/Place or the indicated pile. Tab and Enter activate controls; Space or Enter on the background advances. Z undoes; H hints; P or Esc opens the pause menu.

How to play

Reveal a card, then place it at its matching pile. Aces use hour one, 2–10 their numbered hours, jacks hour eleven and queens hour twelve; kings use the centre. Reveal the next card from that destination.

Click or tap Reveal/Place or the indicated pile. Tab and Enter activate controls; Space or Enter on the background advances. Z undoes; H hints; P or Esc opens the pause menu.

Modes and local progress

Clock Solitaire is a game of chance with one prescribed next step. Deal 52 cards into thirteen face-down piles of four, reveal from the centre, then place that card at the pile matching its rank. Its destination becomes the next pile to reveal. The fourth king ends the chain; completing all 52 placements is a win. Play each reveal and placement yourself or watch Auto play at one of three speeds. A hint marks the correct visible-card destination, rather than choosing a strategic move. Undo keeps newly recorded actions across reloads. Menus and loss of focus stop playback, and active time pauses outside play. Random deals, a shared UTC daily deal and local results give you ways to return without adding rules that change the classic.

ZAROCER opens this build in English. Progress and records stay in this browser when storage is available. Reloading preserves an unfinished game; use its native continuation controls. Clearing site data can remove saves. Pause, Theater and Fullscreen keep one game instance.